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Clippy lints / Restriction

Clippy lint · Restriction · checked with Clippy 0.1.99

clippy::float_cmp_const: strict comparison of `f32` or `f64` constant

What it meansChecks for (in-)equality comparisons on constant floating-point values (apart from zero), except in functions called *eq* (which probably implement equality for a type involving floats). It is in the restriction group and off by default.

What you see

warning: strict comparison of `f32` or `f64` constant
  --> main.rs:11:17
   |
11 | let are_equal = x == Y;
   |                 ^^^^^^ help: consider comparing them within some margin of error: `(x - Y).abs() < error_margin`
   |
   = help: for further information visit https://rust-lang.github.io/rust-clippy/stable/index.html#float_cmp_const
   = note: requested on the command line with `-W clippy::float-cmp-const`

Real output of Clippy 0.1.99 (Rust 1.99) on the example below. Names and line numbers in yours will differ.

Does it matter?

Floating point calculations are usually imprecise, so asking if two values are exactly equal is asking for trouble because arriving at the same logical result via different routes (e.g. calculation versus constant) may yield different values.

Lints that forbid language features for specific codebases (no unwrap, no indexing...). Off by default; pick them one by one, never the whole group.

How to fix it

Clippy does not fix this one automatically (its suggestion may change behaviour, so it only shows it). Change the code by hand:

Flagged

let a: f64 = 1000.1;
let b: f64 = 0.2;
let x = a + b;
const Y: f64 = 1000.3; // Expected value.

// Actual value: 1000.3000000000001
println!("{x}");

let are_equal = x == Y;
println!("{are_equal}"); // false

Write this instead

let a: f64 = 1000.1;
let b: f64 = 0.2;
let x = a + b;
const Y: f64 = 1000.3; // Expected value.

const ALLOWED_ERROR_VEHICLE_LENGTH_CM: f64 = 0.1;
let within_tolerance = (x - Y).abs() < ALLOWED_ERROR_VEHICLE_LENGTH_CM;
println!("{within_tolerance}"); // true

Turn it off, or on

It is off by default. To use it, set it to warn or deny:

Whole crate (Cargo.toml)

[lints.clippy]
float_cmp_const = "warn"

In code

#![warn(clippy::float_cmp_const)]

One run

cargo clippy -- -W clippy::float-cmp-const

The [lints] table needs Rust 1.74 or newer. In a workspace, put it under [workspace.lints.clippy] and add [lints] workspace = true to each member.

Restrictiongroup
allowdefault level
nofixed by cargo clippy --fix
pre 1.29.0added in Rust

Clippy's own documentation

What it does

Checks for (in-)equality comparisons on constant floating-point values (apart from zero), except in functions called *eq* (which probably implement equality for a type involving floats).

Why restrict this?

Floating point calculations are usually imprecise, so asking if two values are exactly equal is asking for trouble because arriving at the same logical result via different routes (e.g. calculation versus constant) may yield different values.

Example

let a: f64 = 1000.1;
let b: f64 = 0.2;
let x = a + b;
const Y: f64 = 1000.3; // Expected value.

// Actual value: 1000.3000000000001
println!("{x}");

let are_equal = x == Y;
println!("{are_equal}"); // false

The correct way to compare floating point numbers is to define an allowed error margin. This may be challenging if there is no “natural” error margin to permit. Broadly speaking, there are two cases:

  1. If your values are in a known range and you can define a threshold for “close enough to be equal”, it may be appropriate to define an absolute error margin. For example, if your data is “length of vehicle in centimeters”, you may consider 0.1 cm to be “close enough”.
  2. If your code is more general and you do not know the range of values, you should use a relative error margin, accepting e.g. 0.1% of error regardless of specific values.

For the scenario where you can define a meaningful absolute error margin, consider using:

let a: f64 = 1000.1;
let b: f64 = 0.2;
let x = a + b;
const Y: f64 = 1000.3; // Expected value.

const ALLOWED_ERROR_VEHICLE_LENGTH_CM: f64 = 0.1;
let within_tolerance = (x - Y).abs() < ALLOWED_ERROR_VEHICLE_LENGTH_CM;
println!("{within_tolerance}"); // true

NOTE: Do not use f64::EPSILON - while the error margin is often called “epsilon”, this is a different use of the term that is not suitable for floating point equality comparison. Indeed, for the example above using f64::EPSILON as the allowed error would return false.

For the scenario where no meaningful absolute error can be defined, refer to the floating point guide for a reference implementation of relative error based comparison of floating point values. MIN_NORMAL in the reference implementation is equivalent to MIN_POSITIVE in Rust.

From the Clippy lint list (0.1.99), part of the Rust project, MIT or Apache-2.0. Official entry.

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